﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace GlobalObjects
{
    public class PhysicalUnitParameter
    {
        public int NSample{set; get;}
        public int FloatBits{set; get;}
        public double AnalogGain { set; get; }
        public double VRef { set; get; }

        public double CurrentA { set; get; }

        public PhysicalUnitParameter(int myNSample)
        {
            NSample = myNSample;
        }

        public PhysicalUnitParameter(int myNSample, int myFloatBits, double myAnalogGain, double myVRef, double myCurrentA)
        {
            NSample = myNSample;
            FloatBits=myFloatBits;
            AnalogGain = myAnalogGain;
            VRef = myVRef;
            CurrentA = myCurrentA;
        }
    }
}
